
Our Monsoon Balcony
A short, atmospheric monochrome pixel-art narrative game crafted in RPG Maker MV. Set during the rainy season in Southeast Asia, exploring routine, memory, and quiet encounters.
✦Fact Sheet
GAME INFO✦Game Description
SYNOPSISOur Monsoon Balcony is a short, atmospheric narrative game crafted with RPG Maker MV and presented in monochrome pixel art.
You play as Arka, an office worker living through the rainy season. One quiet evening, a new encounter on the balcony changes everything. As daily routines unfold and the rain keeps falling, fragments of memory, emotion, and mystery begin to intertwine.
Key Features
- Monochrome retro pixel art aesthetic with evocative atmospheric sound design.
- Introspective narrative centered on urban routine, burnout, memory, and unexpected connection.
- Light puzzle-solving and symbolic turn-based sequences representing psychological friction.
- Available in 4 languages: English, Indonesian, Russian, and Portuguese (Brazil).
✦History Behind the Game
BACKGROUNDOur Monsoon Balcony started as a deeply personal project by Rakoratsu. The game was born from reflections on routine, regret, and fleeting moments during the monsoon season in Southeast Asia, where rain becomes both a literal and metaphorical cycle of memory and healing.
At its heart, the story explores the feeling of being trapped in repetitive work, symbolized through "battles against errors", while also finding solace in quiet encounters on a rainy balcony. The monochrome pixel-art style was chosen to emphasize simplicity, nostalgia, and atmosphere.
The project gained momentum through community events including the RPG Maker 2025 Game Jam and the Emotionally Loaded Jam , where Rakoratsu refined the narrative pacing and puzzle mechanics under limited time constraints.
Looking ahead, Rakoratsu is working on Our Monsoon Balcony: Director's Cut to expand the universe with additional scenes, deeper interactions, and updated audio, continuing the emotional journey that began with Arka and Klara.
✦Puzzle Clues
WALKTHROUGH HINTSHints provided for journalists, streamers, or players who may get stuck solving in-game puzzles.
✦Trailer & Video
MEDIA✦Screenshots
12 full-resolution in-game captures












✦Key Visuals
Promotional artwork and wallpaper variants
✦Game Characters & Entities
Sprites and character dialogue portraits









✦Logos & Marks
High-contrast transparent PNG assets



✦Credits & Attribution
CREDITSDevelopment & Creation
Game design, pixel artwork, scenario, and programming by Rakoratsu.
Community Localization
- Russian (Русский): Translated by Zhenya Levushkina
- Portuguese (Brazil): Translated by William Silva
RPG Maker MV Plugins
Galv, Iavra, Eliaquim, Triacontane, Yanfly, Hakuen.
Audio & Sound Effects
- Horse run: Aman Kumar
- Eat: Rahul
- Alarm, shower, laugh & crash: freesound_community
- Train ambiance: Sandro Lima
✦Press & Media Contact
INQUIRIESFor press inquiries, review copy requests, interview requests, or streaming permissions, please reach out via email or direct message.






